I decided to go with a rather unoriginal idea, but make it polished and complete as before my attempts had an interesting play on the theme but always ended up but incomplete or broken, plus I had less time due to schoolwork.

My idea was a game in which you could control multiple shapes. Each shape could move, jump scale and rotate. After some testing I decided to remove rotation as a) it was buggy and b) I couldn't think of a way to use it.

Later on I decided to add an energy system, this meant that every action cost some energy, and without that energy you can't 'shapeshift'

Due to time issues I was only able to complete 3 levels and I am disapointed that I could not add more levels with more interesting uses. I am considering doing my first post mortem, although I will likely forget :D

More information

Published235 days ago
StatusIn development
PlatformsWindows, Mac OS X, HTML5
Tags2D, Ludum Dare 35, shape, shapeshifter, unity, unity2d
Player countSingleplayer

Install instructions

The web version requires a WebGL compatible browser, so any recent desktop version of Firefox, Chrome, Edge or Safari.

For windows and mac simply extract the file and run the executable

System Requirements:

  • OS: Windows XP SP2+, Mac OS X 10.8+
  • Graphics card: DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work.
  • CPU: SSE2 instruction set support.


EverlesslyShapingWindows.zip (10 MB)
EverlesslyShapingMac.zip (12 MB)

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